Course Description
In this course, students migrate from C to C++, explore object-oriented programming concepts, create classes and instances, and implement inheritance and data abstraction. They will create templates, and use C++ libraries and handle various exceptions.
Upon successful completion of this course, students will be able to: - identify the basic differences between C and C++, and compile and execute a simple C++ program. - identify the key differences between C and C++.- manage data storage.- understand the object-oriented programming concepts.- work with classes and objects.- use friend and inline functions.- use static data members and member functions.- work with constructors and destructors.- implement compile-time polymorphism by overloading operators.- implement compile-time polymorphism by overloading functions.- implement runtime polymorphism using inheritance.- implement runtime polymorphism using virtual functions.- handle exceptions.- work with input and output streams.- work with templates.- use the Standard Template Library.
The target student for this course is an entry-level programmer interested in developing applications using C++; and also job changers, or persons with an academic background in a field other than computer science or programming, who wish to embark on a course of study that will prepare them for employment as professional software developers. It is also intended for programmers who are interested in extending their skills in C, C++ and Java.
Agenda
Getting Started with C++
- Identify the Basic Differences Between C and C++
- Compile and Execute a Simple C++ Program
Migrating from C to C++
- Declare Variables
- Work with Arrays and Strings
- Use Qualifiers in C++
- Use Functions in C++
Managing Data Storage
- Understand Memory Allocation
- Control Dynamic Memory Allocation
Understanding OOPs Concepts
- Object-Oriented Programming
- Object Oriented Paradigm
Working with Classes and Objects
- Define a Class
- Create an Object
- Create an Object Using the new Operator
Using Friend and Inline Functions
- Use Friend Functions
- Use Inline Functions
Using Static Data Members and Member Functions
- Work with Static Data Members
- Work with Static Member Functions
Working with Constructors and Destructors
- Initialize Instance Variables Using Constructors
- Destroy Instances Using Destructors
Implementing Compile-time Polymorphism by Overloading Operators
- Overload Arithmetic Operators
- Overload I/O Operators
- Overload the Assignment Operator
Implementing Compile-time Polymorphism by Overloading Functions
- Overload Functions
- Overload Constructors
Implementing Runtime Polymorphism Using Inheritance
- Inherit a Class
- Work with Derived Classes
- Inherit Multiple Classes
- Use Virtual Base Classes
Implementing Runtime Polymorphism Using Virtual Functions
- Override Functions
- Implement an Abstract Class
Handling Exceptions
- Handle an Exception Using the try and catch Block
- Handle Derived Class Exceptions
Working with Input and Output Streams
- Input and Output Streams
- Control Input/Output Using Manipulators
- Access Files Using Sequential Access
- Access Files Using Random Access
Working with Templates
- Use Template Classes and Functions
- Overload a Template Function
Using the Standard Template Library
- Work with Vectors
- Work with Lists
- Work with Maps
Comments
Virtual C++ Programming Introduction Online Live training option
Imagine an industry-leading classroom training experience from wherever you have access to the Internet.
The Virtual Online Live events listed here gives you an effective and proven online virtual learning experience with the freedom to attend virtually from anywhere.
There is also an option of experiencing Online Live from one of the many national partner centers where a computer and headset will be provided for you.
This rich and engaging virtual classroom environment lets you conveniently interact with instructors and other students.
You will hear and see your instructor as they teach the course and answer your questions via voice or text.
Choose the online live virtual training option and you can access the recorded version even after the class has finished.
The onDemand labs give you access to the same client and server technologies covered in class so you can test, apply and hone your skills by accessing the labs before and even after the class.
Technical Requirements: a computer or laptop with a modern browser and high speed internet access along with one or two monitors.