The course focuses on C# program structure, language syntax, and implementation details with .NET Framework 4.0. This course describes the new enhancements in the C# 4.0 language by using Visual Studio 2010.COURSE OBJECTIVES:
After completing this course, students will be able to:
- Explain the purpose of the .NET Framework, and understand how to use C# and Visual Studio 2010 to build .NET Framework applications.
- Understand the syntax of basic C# programming constructs.
- Create and call methods in a C# application.
- Catch, handle and throw exceptions.
- Perform basic file IO operations in a C# application.
- Create and use new types (enumerations, classes, and structures), and understand the differences between reference types and value types.
- Control the visibility and lifetime of members in a type.
- Use inheritance to create new reference types.
- Manage the lifetime of objects and control the use of resources.
- Define properties and indexers to encapsulate data, and define operators for this data.
- Decouple an operation from the method that implements an operation, and use these decoupled operations to handle asynchronous events.
- Use collections to aggregate data, and use Generics to implement type-safe collection classes, structures, interfaces, and methods.
- Implement custom collection classes that support enumeration.
- Query in-memory data by using LINQ.
- Integrate code written by using a dynamic language such as Ruby and Python, or technologies such as COM, into a C# application
Lesson 1: Introducing C# and the .NET Framework
- Introduction to the .NET Framework
- Creating Projects Within Visual Studio 2010
- Writing a C# Application
- Building a Graphical Application
- Documenting an Application
- Running and Debugging Applications by Using Visual Studio 2010
- Lab : Introducing C# and the .NET Framework
Lesson 2: Using C# Programming Constructs
- Declaring Variables and Assigning Values
- Using Expressions and Operators
- Creating and Using Arrays
- Using Decision Statements
- Using Iteration Statements
- Lab : Using C# Programming Constructs
Lesson 3: Declaring and Calling Methods
- Defining and Invoking Methods
- Specifying Optional Parameters and Output Parameters
- Lab : Declaring and Calling Methods
Lesson 4: Handling Exceptions
- Handling Exceptions
- Raising Exceptions
- Lab : Handling Exceptions
Lesson 5: Reading and Writing Files
- Accessing the File System
- Reading and Writing Files by Using Streams
- Lab : Reading and Writing Files
Lesson 6: Creating New Types
- Creating and Using Enumerations
- Creating and Using Classes
- Creating and Using Structs
- Comparing References to Values
- Lab : Creating New Types
Lesson 7: Encapsulating Data and Methods
- Controlling Visibility of Type Members
- Sharing Methods and Data
- Lab : Encapsulating Data and Methods
Lesson 8: Inheriting From Classes and Implementing Interfaces
- Using Inheritance to Define New Reference Types
- Defining and Implementing Interfaces
- Defining Abstract Classes
- Lab : Inheriting From Classes and Implementing Interfaces
Lesson 9: Managing the Lifetime of Objects and Controlling Resources
- Introduction to Garbage Collection
- Managing Resources
- Lab : Managing the Lifetime of Objects and Controlling Resources
Lesson 10: Encapsulating Data and Defining Overloaded Operators
- Creating and Using Properties
- Creating and Using Indexers
- Overloading Operators
- Lab : Creating and Using Properties
- Lab : Creating and Using Indexers
- Lab : Overloading Operators
Lesson 11: Decoupling Methods and Handling Events
- Declaring and Using Delegates
- Using Lambda Expressions
- Handling Events
- Lab : Decoupling Methods and Handling Events
Lesson 12: Using Collections and Building Generic Types
- Using Collections
- Creating and Using Generic Types
- Defining Generic Interfaces and Understanding Variance
- Using Generic Methods and Delegates
- Lab : Using Collections
- Lab : Building Generic Types
Lesson 13: Building and Enumerating Custom Collection Classes
- Implementing a Custom Collection Class
- Adding an Enumerator to a Custom Collection Class
- Lab : Building and Enumerating Custom Collection Classes
Lesson 14: Using LINQ to Query Data
- Using the LINQ Extension Methods and Query Operators
- Building Dynamic LINQ Queries and Expressions
- Lab : Using LINQ to Query Data
Lesson 15: Integrating Visual C# Code with Dynamic Languages and COM Components
- Integrating C# Code with Ruby and Python
- Accessing COM Components from C#
- Lab : Integrating C# Code with Dynamic Languages and COM Components
This course is intended for experienced developers who already have programming experience in C, C++, Visual Basic, or Java and understand the concepts of object-oriented programming.
This course is not designed for new programmers; it is targeted at professional developers with at least 12 months experience of programming in an object-oriented environment.
Virtual 10266 Programming in C# with Microsoft Visual Studio 2010 Online Live training option
Imagine an industry-leading classroom training experience from wherever you have access to the Internet.
The Virtual Online Live events listed here gives you an effective and proven online virtual learning experience with the freedom to attend virtually from anywhere.
There is also an option of experiencing Online Live from one of the many national partner centers where a computer and headset will be provided for you.
This rich and engaging virtual classroom environment lets you conveniently interact with instructors and other students.
You will hear and see your instructor as they teach the course and answer your questions via voice or text.
Choose the online live virtual training option and you can access the recorded version even after the class has finished.
The onDemand labs give you access to the same client and server technologies covered in class so you can test, apply and hone your skills by accessing the labs before and even after the class.
Technical Requirements: a computer or laptop with a modern browser and high speed internet access along with one or two monitors.