This course teaches developers the programming skills that are required for developers to create Windows applications using the Visual C# language. Students will review the basics of Visual C# program structure, language syntax, and implementation detailsCOURSE OBJECTIVES:
After completing this course, students will be able to:�Describe the core syntax and features of C#. �Create and call methods, catch and handle exceptions, and describe the monitoring requirements of large-scale applications. �Implement the basic structure and essential elements of a typical desktop application. �Create classes, define and implement interfaces, and create and use generic collections. �Use inheritance to create a class hierarchy, extend a .NET Framework class, and create generic classes and methods. �Read and write data by using file input/output and streams, and serialize and deserialize data in different formats. �Create and use an entity data model for accessing a database and use LINQ to query and update data. �Use the types in the System.Net namespace and WCF Data Services to access and query remote data. �Build a graphical user interface by using XAML. �Improve the throughput and response time of applications by using tasks and asynchronous operations. �Integrate unmanaged libraries and dynamic components into a C# application. �Examine the metadata of types by using reflection, create and use custom attributes, generate code at runtime, and manage assembly versions. �Encrypt and decrypt data by using symmetric and asymmetric encryption.
Review of C# Syntax
- Overview of Writing Applications using C#
Datatypes, Operators, and Expressions
C# Programming Language Constructs
Lab : Developing the Class Enrolment Application
Creating Methods, Handling Exceptions, and Monitoring Applications
- Creating and Invoking Methods
Creating Overloaded Methods and Using Optional and Output Parameters
Lab : Extending the Class Enrolment Application Functionality
Developing the Code for a Graphical Application
- Implementing Structs and Enums
Organizing Data into Collections
Lab : Writing the Code for the Grades Prototype Application
Creating Classes and Implementing Type-safe Collections
- Creating Classes
Defining and Implementing Interfaces
Implementing Type-safe Collections
Lab : Adding Data Validation and Type-safety to the Grades Application
Creating a Class Hierarchy by Using Inheritance
- Creating Class Hierarchies
Extending .NET Framework Classes
Creating Generic Types
Lab : Refactoring Common Functionality into the User Class
Reading and Writing Local Data
- Reading and Writing Files
Serializing and Deserializing Data
Performing I/O Using Streams
Lab : Generating the Grades Report
Accessing a Database
- Creating and Using Entity Data Models
Querying Data by Using LINQ
Updating Data by Using LINQ
Lab : Retrieving and Modifying Grade Data
Accessing Remote Data
- Accessing Data Across the Web
Accessing Data in the Cloud
Lab : Retrieving and Modifying Grade Data in the Cloud
Designing the User Interface for a Graphical Application
- Using XAML to Design a User Interface
Binding Controls to Data
Styling a User Interface
Lab : Customizing Student Photographs and Styling the Application
Improving Application Performance and Responsiveness
- Implementing Multitasking by using Tasks and Lambda Expressions
Performing Operations Asynchronously
Synchronizing Concurrent Access to Data
Lab : Improving the Responsiveness and Performance of the Application
Integrating with Unmanaged Code
- Creating and Using Dynamic Objects
Managing the Lifetime of Objects and Controlling Unmanaged Resources
Lab : Upgrading the Grades Report
Creating Reusable Types and Assemblies
- Examining Object Metadata
Creating and Using Custom Attributes
Generating Managed Code
Versioning, Signing and Deploying Assemblies
Lab : Specifying the Data to Include in the Grades Report
Encrypting and Decrypting Data
- Implementing Symmetric Encryption
Implementing Asymmetric Encryption
Lab : Encrypting and Decrypting Grades Reports
Virtual 20483 Programming in C# Online Live training option
Imagine an industry-leading classroom training experience from wherever you have access to the Internet.
The Virtual Online Live events listed here gives you an effective and proven online virtual learning experience with the freedom to attend virtually from anywhere.
There is also an option of experiencing Online Live from one of the many national partner centers where a computer and headset will be provided for you.
This rich and engaging virtual classroom environment lets you conveniently interact with instructors and other students.
You will hear and see your instructor as they teach the course and answer your questions via voice or text.
Choose the online live virtual training option and you can access the recorded version even after the class has finished.
The onDemand labs give you access to the same client and server technologies covered in class so you can test, apply and hone your skills by accessing the labs before and even after the class.
Technical Requirements: a computer or laptop with a modern browser and high speed internet access along with one or two monitors.